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Master toy licenser Hasbro takes younger "Star Wars" fans on an amazing hands-on adventure as they become part of the world of Attacktix.
Reminiscent of the days when children used toy soldiers to wage war, the game blends the maneuverability of action figures with the surprises of a collectible-miniatures game to deliver a play experience geared to the 6-to-11-year-old crowd.
Attacktix uses durable and multiarticulated, 33/4-inch representations of heroes and villains from the current trilogy of "Star Wars" films, mounted on bases that click when they are moved.
The figures look like design amalgams of Cartoon Network's "Clone Wars" animated series (all 25 episodes will be rebroadcast tonight, starting at 7 p.m.) and Dark Horse Comics' current lines of "Star Wars"-inspired comic books.
The object of the game is to use a kinetic attack on an opposition's forces by shooting a missile or twisting a figure at another to knock it down. The player having the last piece standing wins.
To take part in a battle, a pair of opponents, working on any level surface, put together armies of familiar characters determined by a total point value agreed upon before the engagement.
Each figure's base has a number that indicates the figure's worth on the battlefield. Adding up the numbers determines how many warriors can be on each squad. Obi-Wan Kenobi, for example, is worth 30 points, Neimodian Guard, 20; Jedi Master Plo Koon, 40; and a Super Battle Droid, 20.
Once figures are placed on the battle area, a player can move as many as he wants per turn by referring to the speed label on each (another number printed on top of the base), which allows him to click his figure as many times across the table.
When the player gets in range of an opponent's forces, he can attack twice per round and perform such actions as twisting the torso of one of his Jedi Knights to swing its light saber, launching a translucent plastic piece (representing a Force power) from Palpatine or blasting a projectile from a Clone Trooper holding a missile launcher.
Each figure has a varying-size base, slightly different weights and differently sized missiles and launcher weapons to incorporate a variety of mathematically strategic options into the action.









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